Interesting article on why it is not so simple to make serious games, and that underlines the importance of thinking hard about what message your game mechanics delivers.. remember games are about verbs not nouns. Played the game and I would like to dig a bit further into why it didn’t work. It did seem to have some of right ideas.
The article: https://www.psychologytoday.com/blog/sound-science-sound-policy/201512/when-good-intentions-go-awry
The game: http://playspent.org/html/